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Why The Nintendo Wii Is A Glorified Board Game
I’ve had a thought mulling around my brain for the past few weeks regarding the Nintendo Wii, but I thought it too crazy to bring up here. After all, I’m trying to run a somewhat legitimate blog here–or at least something better than the blogs owned by your average gaming board troll. But after running across the above release for the Wii, I think I just have to say it: The Wii’s focus on casual games rather than traditional games have led to a sad truth — the Wii is a glorified board game.
Now take note that I am not a Nintendo hater. I grew up on the NES and SNES, and have been a fan of the Wii since the name change. I covered the launch announcement of the Wii in Amherst Bytes with fanboyish enthusiasm, and my thoughts on the console remained generally favorable until I realized that Nintendo is paying considerably more attention to the casual game market than the gamers who have grown to love them.
The specific reasons why I feel the Wii is a board game are as follows:
I also had a bad pun in mind regarding my board game theory and Wii Fit as another point, but I think I’ll spare you the horror.
I can’t fault Nintendo for trying to tap into a previously untouched gaming market, but when that means we get more party and casual games on the Wii than we do traditional games, I honestly have to wonder if Nintendo is forsaking real gamers. I’m sure Nintendo remembers them, after all they were the only ones who stuck with them during the dark days of the N64 and Gamecube. But seeing as how Zelda, Metroid Prime 3, and Super Paper Mario are really the only traditional games on the system worth owning, a year after launch no-less, I think it’s high time to call shenanigans.
At this point I can’t really think of any traditional Wii games, aside from Mario Galaxy of course, that I find myself looking forwards to. Is it sad that I’m more interested in Wii Fit than I am for the actual games coming out for the Wii next year?