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2007: Year of the Xbox 360?
So 2007 is upon us, and with all the next-generation systems out and fighting for dominance I figure that now is the best time to start making predictions. It’s pretty obvious that the Playstation 3 is in the losing spot right now (I can’t remember the last time I’ve read good news about it), but should we expect that to change as the console matures? Will Sony be able to manufacture the consoles more efficiently and make up for its sloppy launch? And what of the 360 and Wii?
Honestly, it seems as if gaming and tech pundits are currently overly enamored with the PS3’s fate, and for good reason I suppose. It’s hard not to criticize Sony’s hubristic handling of the PS3 launch, and watching their further screw ups with the console is like watching a car accident in slow motion–you really can’t help but stare at it. Still, looking at the upcoming 2007 releases for the PS3, I was surprised at how few major releases there were: Virtua Fighter 5 and Assassin’s Creed look great, but will also be out for the Xbox 360. There is of course Final Fantasy XIII, Heavenly Sword and Metal Gear Solid 4, but a few major exclusives don’t really make for a successful year in my book.
The Wii was the surprise success of 2006, but will Nintendo’s wunderkind stay that way throughout 2007? I hate to say it, but it seems as if Nintendo may be making the same mistake with the Wii as they did early on with the Gamecube. The first-party titles worth owning, namely Smash Bros., Mario Kart, and Zelda, came out within a year or so of the systems launch, and afterwards the system received only a few notable titles. According to the IGN Wii release date list, in 2007 Wii owners only have a few games truly worth looking forward to: Metroid Prime 3, Super Mario Galaxy, Super Paper Mario, and Super Smash Bros. Brawl.
Then again, since the Wii is backwards compatible with all Gamecube games, I suspect many Wii owners will be catching up on four-star GC titles that they’ve missed as well. If I were Nintendo, I would market this capability much more to clueless parents. The Gamecube has a wealth of family-friendly titles that also happen to be great games (see Paper Mario, Zelda: Wind Waker, the Metroid Prime series, and pretty much every first party Nintendo game). The failure of the Gamecube may actually help the Wii: Instead of being faced with a game drought, Nintendo could just direct people to already existing titles.
Then there is the Xbox 360. In terms of games alone, 2007 looks like the “best year ever” for the system. Must-buy titles abound (again, according to the 360 IGN release list): Lost Planet, Alan Wake, Too Human, Bio Shock, Mass Effect, and let’s not forget Halo 3. Then there are the jump-ship titles that used to be PS3 exclusive, including Assassin’s Creed, Virtua Fighter 5, and I’m sure more to come.
If we were to judge the value of these consoles solely on the number of quality games in 2007, the Xbox 360 is the clear leader. Of course, this does nothing to predict the actual success of the consoles or games. It’s a well known fact that casual gamers (those whose game collections mainly consist of the various incarnations of Madden) often have incredibly disparate tastes than gaming enthusiasts. The big problem is that there are far more casual gamers than enthusiasts, so all of my theorizing may end up being for naught. Even taking casual gamers into account though, I think the 360 may end up having a much stronger year than most suspect.
Update 1: Digg poster “nkInch” kindly commented and reminded me of a few other PS3 titles I missed. In addition to Heavenly Sword above, I forgot to include Lair, Warhawk, and Motorstorm, all of which were used to pimp the PS3 tech and I just forgot about them. The same user also mentioned Devil May Cry 4, Jak & Daxter, Rachet and Clank (why do I always get those two mixed up?), and Socom.I actually considered the last three in my initial post, but didn’t include them because they weren’t major releases in my book, although they will probably end up shipping many copies on name alone. DMC 4, on the other hand, will most likely end up as a cross platform game–especially since Capcom seems to be giving the 360 some major loving. Out of the first three, Lair is the only one that seems to have the potential to be a truly great game, but of course Warhawk and Motorstorm will probably improve from the demos we’ve seen.
Update 2:The fact that so many developers are second-guessing former PS3 exclusives is a definite sign that things did not end up as Sony wanted. In the end, this added developer support is nothing but good news for 360 owners. Historically it’s been developer support that truly makes or breaks a console, just look at the Gamecube, Dreamcast, and Xbox 1 performance in Japan. As soon as the developers begin to leave things look grim. That’s not to say any developer is really going to give up on Sony, but the loss of exclusives could hurt Sony just as much.