
Note: I wrote this post back in September 2009, before Tegra started showing up in many devices. I think many of my points still stand, so I’m reproducing it here for archival purposes. Enjoy.
The first device to feature nVidia’s much-hyped “Tegra” technology, the Zune HD, has been out for a few weeks now. I figured it’s worth spending some time reflecting on the technology, and what it means for the future of mobile computing. I’ve been eagerly following Tegra since 2008 because of its potential to revolutionize mobile devices; it promised to deliver powerful computing, video and 3D performance all with a very low power footprint. And given its relatively smooth implementation in the Zune HD, I believe nVidia has accomplished what they initially set out to do.




Windows Mobile 7 with Zune Integration Coming Soon?
Today has seen a swell of news that makes me think that Windows Mobile 7 won’t be a complete bust after all. MobileCrunch is reporting that Microsoft may debut the new mobile operating system, along with new hardware, at the Mobile World Congress on February 15. If not then, AllThingsD predicts that they could be revealed at the CTIA Wireless convention in March.
Regardless of when the details are actually announced, both sites seem to be running with the assumption that the new WinMo 7 phones will be released shortly afterwards. Not only does this mean that we could see the OS far ahead of its previous release timetable (we expected it towards the end of 2010), but both sites are also claiming from different sources that WinMo 7 will see aspects of the Zune HD’s user experience — which lends credence to all of the Project Pink phone rumors.
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